Anthelion: Conclave of Power

Anthelion: Conclave of Power

A great schism divides the Pocket Universe! Fate lays in the hands of the Dynasty or the Liberation. You and your opponent vye for influential figures in galactic society. Recruit them into your conclave and their star power may sway the galaxy!

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Goal: Be the first player to acquire 10 Stars.

Base Game Components: 12 Character Cards (Liberation, Dynasty, Rogue), 5 Location Cards (Dynasty Capitol, Colonies, Rogue Planet, Borderlands, Liberation Base).

Android Expansion: 4 Character Cards (Android), 1 Location Card (Android Hub)

Fuzzies Expansion: 4 Character Cards (Fuzzies), 1 Location Card (Forest Moon)

Setup

One player plays the Dynasty. The other plays Liberation. Set up the location cards between the players as shown below. Shuffle the Liberation, Dynasty, and Rogue character cards into a deck. Randomly deal out 5 character cards to the middle row of the play area as shown below.

Anatomy of a Character Card

Anatomy of a Location Card

How to Play

The Liberation player takes the first turn. Thereafter, each player alternates turns.

On your turn, you must use two different petitions. (Exception: On the Liberation player’s first turn, they may only use one petition.)

Petitions are noted by the document icon and are printed in black text. You may use any of the petitions available on any of the location cards or on the character cards currently in play. Each petition may only be used once per turn.

Game Terms: Card text most commonly uses the following terms.

  • Location: There are five locations in the game represented by the location cards.

  • Push: Move a character card toward your opponent.

  • Pull: Move a character card toward yourself.

  • Eject: Discard a character card from play to the discard pile, face-up. Then draw the top character card of the deck and place it in the ejected card’s former location.

Petitions: These are effects noted by a black document icon and printed in black text. 

  • You must resolve a petition one at a time, following each of its actions in order.

  • You must be able to do the petition in its entirety. The only exceptions are if a petition’s actions include “may” or “if able.”

  • You may not use the same petition twice.

  • You may not take actions that completely reverse the previous player’s turn. Partial reversals are allowed.

  • Divide and Slip are unique petitions. Only the Dynasty player may use Divide. Only the Liberation player may use Slip.

  • Typically, the targets of petition actions must be characters that are in play at one of the five locations. Character cards in conclaves, the deck, or the discard pile cannot be targeted unless otherwise specified by the petition.

Note on Pushing and Pulling: The petition text specifies the distance you push or pull the character. For example, “Push a character once” means moving to the next adjacent location toward your opponent. “Push a character directly” means that the distance will vary based on other factors specified by the card text.

Attributes: These are continuous effects noted by the pink circular icon and printed in pink text. While a card with an attribute is in play, they supercede the rules in this document.

Resources: These are continuous effects noted by the green stack icon and printed in green text. These effects are active and continuous while the character is in a conclave. Your opponent may read the text on your recruited character cards at any time.

Recruiting: If a character card moves past your threshold towards you, it is immediately recruited to your conclave. A conclave is the area in front of a player. Recruited characters are no longer in play. Keep recruited characters face-up and visible to your opponent. Each of your recruited characters earns you stars on the left edge of their card. After recruiting, place a new character card from the top of the character deck face-up in the middle location.

End of Turn: These are effects that trigger at the end of each player’s turn.

Running out the deck: If the deck is ever empty, immediately shuffle the discard pile to make a new deck.

Ending the Game

The game ends immediately when one player has 10 or more stars. Then the player with the most stars wins. If both players tie, the active player wins.

—END OF BASE GAME RULES—

Expanding Anthelion

Each expansion introduces a new neutral third faction and location. To play with an expansion, replace all of the Rogue characters with the characters from your chosen expansion. Replace the Rogue Planet with the location from your chosen expansion.

[These playtest materials include two expansions to test: Androids and Fuzzies]

Gameplay Clarifications

ANDROID DESCRIPTION

The Android faction share a telepathic network that spans the whole galaxy. With this link, they are able to share abilities with each other as needed, even if the signal strength is very slow.

TIPS

  • Android petitions refer to “this android” instead of a specific name because of their Networked attribute. The petition applies whichever character is using that petition. For example, if Servitor uses Spybot’s petition, then “this android” refers to Servitor, not Spybot. 

  • The Androids don’t like seeing anyone discarded, so DEFRAG is a slightly more costly Eject effect. It forces you to give up some board advantage to do it. Try combining this with Resources that benefit you when your opponent recruit that character.

FOLK DESCRIPTION

Hailing from a secluded forest moon, the Folk lived in peace until the galaxy went to war. Now they protect their homeworld with their wits and cunning.

TIPS

  • The Folk will shelter anyone who seeks refuge at the Forest Moon, so no character can be ejected from the middle location. You’ll have to push or pull a character out of that location first in order to eject it.

  • When the Sidekick repeats a petition, that petition must be possible to resolve in its entirety. In other words, if that character’s petition specifies a character that is no longer in play, then it probably is not eligible.

 

Networked: This attribute introduces the idea of copying petition effects of other characters. Note that the normal limit of one petition being used per turn is still in place because of the restriction noted on the text. If you take advantage of the Networked attribute, that would be the only petition you can use on your turn.

  • “This android”: The petition effects on ANDROID characters refer to “this android” because it may applies whichever character is using that petition. For example, if Spybot uses PETITION Tail, then “this android” means “Spybot” and the full effect would be “Push or pull Spybot directly to another character’s LOCATION.” However, if Servitor uses PETITION Tail, then “this android” means “Servitor” and the full effect would be “Push or pull Servitor directly to another character’s LOCATION.”

  • Robo-Pet Resource: Love:

    • This resource applies to any recruited ANDROID character, even if they were recruited by your opponent.

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