DnD RnW


Dungeon Rollers

Constitution adds to hit points from hit dice

AC = 10 + Dex + Armor

Equipment. Use a 1 from any die to craft a piece of equipment. 

  • Helm – Intelligence or Wisdom or +1 AC

  • Chest – +2 AC only

  • Neck – Constitution or Charisma or +1 AC

  • Shield – +2 AC only

  • Gauntlets – Strength or Dex

  • Bracers – +2 AC only

HP 5 + Con rolls (max 6 rolls) HP Range 5 – 40

End of Round Monster Attacks

  • Turn 1 – Surprise round, no attack

  • Turn 2 – d20 + 0 attack roll for 2 damage

  • Turn 3 – d12 + 8 attack roll for 3 damage

  • Turn 4 – d10 + 10 attack roll for 4 damage

  • Turn 5 – d8 + 12 attack roll for 5 damage

  • Turn 6 – d6 + 14 attack roll for 10 damage

  • Turn 7 – d4 + 16 attack roll for 15 damage. 

    • Survive the final turn, and loot bonus gold equal to all the dice rolled together

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