-Basic Bonfire Kit GP:10
Gives all you need to cook around a campfire. Gives you a +1 bonus on your cooking check.
-kitchen on a cart
Drawers full of tools, table to work on, mini wooden/coal stove, everything else you could fit into a Cart. Gives you a +2 Bonus on your cooking Check.
-Restaurant on wheels
This magically enhanced wagon has everything a Cook needs on the road, Cabinets being refilled with create food once a day, Oven with a continual Flame cast on that actually produces heat, and has drawers filled with masterwork tools for cooking. Gives a +4 bonus on your cooking Check.
-Pocket Dimension Restaurant
This small cube Creates a Portal to a pocket Dimension that has everything a Cook could dream of. Invisible Servants preparing ingredients, Everything the Restaurant on Wheels had, and more. Also offers a area to serve multiple guests, you sometime even get the attention of a extra Dimensional being if your cooking becomes renown. Gives a + 6 bonus on your cooking check.
Food Preservation / Storage
-Salting Kit GP:15
Able to make all meat ingredients last an extra month without losing its magical properties. This process takes 4 hours to accomplish for any cut.
-Bag, Chefs Haversack GP:3000
Extremely similar to a Handy Haversack but only lets flesh go inside, is under a constant Gentle repose for the content inside.
-Bag of Holding Repose
Just like a bag of holding but with Repose set on it and only flesh can enter the bag. Cost 1000gp more for any of the types of bag of holding.
Price of ingredients / Dishes
DMs should use these rules as guidelines, since each campaign is different prices can fluctuate greatly.
This is the price for just one cut of a creature.
CR 1-5 x 10 = GP
CR 6-10 x 30 = GP
CR 11-15 x 50 = GP
CR 16-20 x 90 = GP
This is the price for each dish.
CR 1-5 x 10 x Skill Check = GP
CR 6-10 x 30 x Skill Check = GP
CR 11-15 x 50 x Skill Check = GP
CR 16-20 x 90 x Skill Check = GP
You are able to use the cooking skill to make dishes from monsters that give magical effects on the user.
Extra uses of Extravagant Meals
Can use the Extravagant meals ability 2 extra times a day.
-magic dishes affect you for 1 extra hour.This feat can be taken multiple times.
NEW SKILL: Cooking (Wis)
For mundane purposes, a character with ranks in cooking can craft dishes of great quality. You can use a cooking check in place of a craft (cooking) or profession (chef) check.
But the true power of this skill comes to light to create magic dishes. To create a dish, you must have a minimum number of ranks in Cooking, as indicated in the dish entry. Cooking a magic dish is a process that takes one hour. To create a dish, a character must be able to move, access the necessary ingredients, and manipulate objects. he must be able to concentrate during this time. You also need to have the Magical cooking feat to create dishes with magical effects.
All dishes have a basic DC, indicated in their dish entry. The cook must beat this DC for the dish to work. Most dishes grow more powerful if you beat the DC by some number, usually 5 or 10. If you fail to beat the basic DC by 5 or fewer points, the dish simply has no effect, beyond its nutritional value and taste. If you fail the check my 5 or more, the eater must make a fortitude save (DC 12) or be sickened for one hour. If you fail by 10 or more, the eater must make a fortitude save (DC 15) or be nauseated for one minute, and sickened for one hour thereafter.
Preparing a monster's meat for cooking requires speed. The creature's essence rapidly leaves the meat once they're dead, and as it leaves, it becomes harder to get magical effects from the meat. For every two hour the ingredient creature is dead, a cook takes a -5 penalty to the check to prepare a dish from their meat. This timer can be paused with spells or effects that prevent decay, spoiling, or rot.
A dish's duration is variable, based on the result of your cooking check. With a result of 10, the dish lasts one hour. For every ten points your cooking check exceeds 10, the duration increases by one hour.
A dish sometimes gives spell like abilities or go off a caster lvl. Treat the caster level for the dish as your cooking skill rank at the creation of the dish.
All creatures have eight possible cuts. When you take a cut from a creature, you cannot take another one of that cut. for example, you could not take a head cut to make Powdered Fang and a head cut to make Brilliant Brain, even if the two dishes do not require the same head-related organs. these cuts also work as 'slots' for dishes. You cannot have more than one dish active of any given cut, and you cannot have a total number of active dishes greater than your constitution modifier. These cuts are as follows.
Some dishes make multiple servings. This number indicates the number of that dish that are produced with a single cooking check from a single cut of the ingredient creature. Eating a serving of a dish requires at least ten minutes.
Dishes require specific ingredients, sometimes a specific creature, sometimes an ability or score the creature must possess in order to be used in a dish. A cook can determine any and all dishes a creature qualifies as ingredients for with one minute of studying the body.