Gods of Alamara

Common Gods

The Bright Father 
Image result for sun symbol
Image result for sun symbol

Domains: Light, war

Lawful Good

Tenets:

1> Aid others, protect the weak, and punish those who embrace evil

2> Guard the mortal realm against those who would wield it for evil

3> Never give in to the darkness, never give in to evil, for the Light is always within you

Worship:

Most of The Bight Father’s prayers and sermons happen in the mornings close to dawn, they are normally held at temples or in the fields around farming communities. He blesses the lands with greater harvests, good health, and protection from evil or malevolent creatures.

Worshipers:

The Bright Father’s followers are clerics, paladins, rangers, and some druids. The rest are the common folk living on the edges of civilization, these communities normally build shrines to the bright father and green mother as some of the first projects in an up and coming community.

Adventurers:

Adventurers looking to gain The Bright Father’s favor often look to do jobs that help small towns and villages, be it slaying some foul creature, protecting the town from attack, or even helping in the fields.

Ranks:

Rank Name 

Number of personnel 

Jobs and Tasks

Bright Son (archbishop)

1

Maintains the purity of the order, leads sermons on holy days at Nanar

Light Keeper (high priests) 

7

Maintain the purity of their communities. Leads morning prayers

Light tenders (priests)

7-14

Leads daily prayers. Teaching sparks the tenants and prayers of the order 

Sparks (novice priests, recruits) 

14-21

Protect the communities. Learn The Ways of Light

The Earthen Mother

Domains: Life, nature

Neutral Good

Tenets

1> Aid others, protect the weak, forgive those who are lost.

2> Heal those in need, feed those who hunger

3>Not all those who walk have the right to remain. Destroy the undead and unholy.

Worship: 

Most of The Earthen Mother’s prayers and sermons happen in the afternoons close to midday, they are normally held at temples or in the fields around farming communities. She blesses people with good health, expedient recovery from wounds and ailments, and protection from undead creatures.

Worshipers:

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Adventurers:

Adventurers looking to gain The Earthen Mother’s favor often look to do jobs that help small towns and villages, be it slaying some foul creature, protecting the town from attack, or healing the sick.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Favored soul (archbishop)

1

Maintains the purity of the order, leads sermons on holy days at Nanar

Earthen marked (high priests) 

7

Maintain the purity of their communities. Lead morning prayers

Tenders (priests)

28

Lead daily prayers. Teaching Sprout the tenants and prayers of the order 

Sprout  (novice priests, recruits) 

12-40

Protect the communities. Learn The Ways of life

Image result for order symbol dnd
Image result for order symbol dnd

The Oath Watcher

Domains: Order, war

Lawful Good

Tenets: 

1> Your word is your bond, break neither your bonds or oaths.

2> punish those who would break the law.

Worship: 

The Oath Watcher’s prayers and sermons happen before a trade deal or a contract is made. The Oath Watcher does not have temples made to him, rather his followers travel that land as lawgivers. He blesses his followers with good health, expedient recovery from wounds and ailments, and protection from unjust actions. However, he will also send his men after those who break their oaths.

Worshippers:

The Oath Watcher’s followers form into mobile legions, hunting those who have broken the law. Often not acknowledge the sanctity of state borders.

Adventurers:

Adventurers looking to gain The Oath Watcher’s favor need only keep their word.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Oath Lord (archbishop)

1

Maintains the purity of the order. Maintain the purity of their legion.

Oath Keepers (high priests) 

6

Maintain the purity of their legion. Lead morning prayers

Oath Knight (priests)

14

Lead daily prayers. Teach Squire the tenants and prayers of the order 

Squire (novice priests, recruits) 

28-56

Learn The Ways of Order

Image result for forge symbol dnd
Image result for forge symbol dnd

The Fire Keeper

Domains: Forge, order

Chaotic Good

Tenets:

1> Strike while the metal is hot. Forge from your heart, and he will guide you.

2> Keep the fires burning, stave back the chill

3>Build, Grow, Expand. The land was made for you to keep, so keep it.

Worship: 

Most of The Fire Keeper’s prayers and sermons happen in the mornings close to dawn when forges need to be relit.  They are normally done by the fire keeper’s followers at blacksmiths. He blesses the forges with greater heat, good health, and protection from evil or malevolent creatures to the smiths.

Worshipers:

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Adventurers:

Adventurers looking to gain The Fire Keeper’s favor often look to do jobs that help artisans gather materials they need, be it slaying some foul creature for parts.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Firewatcher (archbishop)

1

Maintains the purity of the order, leads sermons on holy days at Nanar

Fire smith (high priests) 

7

Maintain the purity of their communities. Lead morning prayers

Fire tenders (priests)

49

Lead daily prayers. Teaching embers the tenants and prayers of the order 

Embers (novice priests, recruits ) 

49-60

Protect the communities. Learn The Ways of Forge

Related image
Related image

The Red Son

Domains: War, grave

Lawful Neutral 

Tenets:

1> Protect the weak, slay the invader.

2> honor the weapon, defend the fallen.

3> Never dishonor the brave dead. Keep their memory alive in your respect.

Worship: 

Most of The Red Son’s prayers and sermons happen before someone goes to battle or war, also when a guard starts their shift. Families with someone in the army or a part of the garrison often make offerings for protection. His temples and shrines can be found in or close to the barracks inside cities and towns. He blesses the soldiers and guards with protection, guidance, and strength. Temples of The Red Son are most often like small military camps, with his followers training and maintaining weapons.

Worshipers:

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Adventurers:

Adventurers looking to gain The Red Son’s favor often look to do jobs such as slaying some creature or creatures, the greatest being the jobs to effectively wage war on a monstrous race.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Red Guardian (archbishop)

1

Maintains the purity of the order, leads sermons during wartime at Nanar

Weapons master (high priests) 

5

Maintain the purity of their Temple. Lead prayers and training.

Arm of war (priests)

10

Lead daily prayers. Teaching rooks the tenants and prayers of the order 

Rooks (recruits) 

20-40

Learn The Ways of War

The Young Maiden 
Related image
Related image

Domains: Knowledge, arcana

Neutral 

Tenets:

1> Find out as much as you can, for a fair price.

2> Knowledge is the key to truth, find the truth to know the past

3> Much has been lost to time, guard what is known. 

Worship: 

Most of The Young Maiden’s followers pray for guidance and the revelation of secrets, these prayers are normally held in libraries, shrines, and her temples. She blesses those who seek knowledge and wisdom with a greater understanding of the mortal world, and the ability to see through lies.

Worshipers:

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Adventurers:

Adventurers looking to gain The Young Maiden’s favor can earn it by gifting knowledge or items of arcane power to her temples and libraries. Or by uncovering lies, secrets, and information that is being concealed. 

Ranks:

Rank Name 

Number of personnel 

Jobs 

Lore Keeper ( archbishop )

3

Maintains the purity of the order, leads sermons on holy days at Nanar

Page Master ( high priests ) 

9

Maintain the purity of their collections. Lead morning prayers

Tome Guard ( priests )

27

Lead daily prayers. Teaching Scribe the tenants and prayers of the order 

Scribe ( novice priests, recruits ) 

81

Protect the collections. Learn The Ways of knowledge

The Green Warden 

Domains: Nature, life

Neutral

Tenets:

1> With the season, one must change the world.

2> all the come must eventually leave too.

3> let nothing go to waste, for nothing is to be wasted 

4> Guard the green places, as it provides for you

Worship: 

Due to the secretive nature of this religion, not much is known about the prayers and sermons that are done in this god’s name. However, farmers and hunters that follow the tenets have found themself wielding greater and finer quality foods and goods.

Worshipers:

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Adventurers:

Adventures looking to gain the green wardens favor normally try to disrupt as little of the local wildlife around them as they travel.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Grovelord (archbishop)

?

Maintains the purity of the orders, protects the plain from elementals.

Plain Master (high priests) 

?

Maintain the purity of lands the orders protect. Lead morning prayers

Greenguard (priests)

?

Protect the wildness. Teach the ways of nature to Seedlings

Seedling (novice priests, recruits) 

?

Protect the wildness. Learn The Ways of nature

The Traveler

Domains: Arcana, Trickery

Lawful Neutral

Tenets:

1> Aid those who need it, the road is long and the way is hard.

2> Honor those who travel with you, watch those who do not.

3> Welcome all to your campfire, hosting on the roads as tho you are in your home.

Worship:

The Traveler asks for little and he expects nothing in return. Most of his followers are wanderers and hermits, merchants and travelers. His prayers, which few are known, take the form of songs and poems, as many bards play this while traveling on the open road. Archaeologists and Historians also follow his teachings hoping that he would lead them to their next findings

Worshipers:

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Adventurers:

Adventurers who wish to honor the traveler should lend aid where they can, be it patrolling major roads or helping travelers in trouble.

Ranks:

Rank Name 

Number of personnel 

Jobs and Tasks

Ways Master (archbishop)

?

Maintains the purity of the order.

Road Singer (high priests) 

10-20

Maintain the purity of the songs

Tread Maker (priests)

30-50

Teaching Walkers the tenants and prayers of the Arcana.

Walkers (novice priests, recruits) 

?

. Learn The Ways of Arcana

The Hood

Domains: Trickery, Knowledge

Chaotic Neutral

Tenets:

1>Secrets: keep them and never give them but if you must, spin a tale or make it tricky

2> Shadows: Don’t draw attention unless you have to and if you have to, do so with style

3>Keep some order: even chaos has patterns, it is not for us to see them.

Worship:

The hood is the god of thieves and bandits, due to this he isn’t welcomed in most settlements due to fear that he will bring the lawless with him. But if you ask a thief or bandit they will tell you it's the opposite, and they bring him.

Worshipers:

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Adventurers:

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Ranks:

Rank Name 

Number of personnel 

Jobs and Tasks

unknown (archbishop)

unknown

Maintains the purity of the order.

unknown (high priests) 

unknown

Maintain the purity of the songs

unknown (priests)

unknown

Teaching Walkers the tenants and prayers of the Arcana.

unknown (novice priests, recruits) 

unknown

. Learn The Ways of Arcana

The Sea Lord 

Domains: Tempest, Nature

Neutral

Tenets: On Land

1 > Watch the sea: many creatures live beneath the waves, see that they stay there.

2> Honor the brave: there are those who dare to sail, honor them they will need the comfort 

Tenets: On Sea

1> Faith: the sea lord is not easy to anger, however, his wrath is great

2> Trust your arms: at sea, you must believe in yourself, for he will not help the helpless.

Worship: 

Most port communities have shrines to the sea lord, and a few cities will keep whole temples to him, however, should you ask a sailor they would tell you it's best to ask for his blessing at sea or at the coast.

Worshipers:

Insert text here

Adventurers:

Adventures looking to gain the Sea Lord’s favor normale try to disrupt as little of the local wildlife around them as they travel.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Lightning Guard (archbishop)

3

Maintains the purity of the orders. Teach the ways of the sea and lightnings

Lightnings (high priests) 

6

Maintain the purity of the orders. Lead morning prayers, learn the ways of the Seas

Thunder Guards (priests)

12

Protect the order. Teach the ways of the tempest to Thunders

Thunders (novice priests, recruits) 

24-48

Protect the order. Learn The Ways of the tempest 

The Gray Keeper 

Domains: Grave, Arcana 

Neutral

Tenets

1> Honor the dead:  Not all the dead do so peacefully, some are brought back to attend to mortal matters. Watch them closely, and respect their fate.

2> Hunt the unholy: some are ripped for the peace they deserve. To those unfortunate souls you must show no mercy  Destroy the undead and unholy.

Worship: 

Most communities have shrines to the gray keeper, and a few cities will keep whole temples to him. These locations also tend to the graveyards and perform prayers for those who are grieving. The conclave also acts as undead hunters, moving in small groups looking for signs of undeath wherever they go.

Worshipers:

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Adventurers:

Adventures looking to gain the Gray Keeper's favor need only destroy undead wherever they find them.

Ranks:

Rank Name 

Number of personnel 

Jobs 

Gray Speakers (archbishop)

7

Maintains the purity of the orders. 

Gray Knights (high priests) 

21

Hunt undeath, maintain the purity of the order’s lands.

Gray Walkers (priests)

50

Protect the order. Teach the ways of Grave to Awaken

Awaken (novice priests, recruits) 

50

Protect the order and its lands. Learn The Ways of Grave 

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