HIDC-Personality

Personality ideas:

Character:

  • Ball breaker/ Clitical Hit

    • +3 to hit on “low blows”

    • Stuns enemy so they must skip 1 turn

    • Once a fight

    • Must be able to target external reproductive organs to use on non humanoid creatures 

  • FLEX!

    • Strike a pose

    • Intimidation roll + Brawn

    • Arms must be free

  • Free Lessons 

    • Pick one instrument

    • Get +2 to playing that instrument only

  • Finisher

    • Overcomplicated grappling or high flying move you know from T.V.

    • +2 damage

    • Once a fight

  • Entrancing Gaze

    • Roll attractiveness to hold someone in place

    • +1 to seduction rolls

    • Must be able to see

  • Death Roar

    • Growl with the angst of a thousand teens

    • Make enemies roll a saving throw, if they fail they become afraid

      • 8+ Players Talent stat

    • Must be able to use voice

  • Sneaker head

    • Roll a D6

    • If it lands on an even number, use a Nimbleness roll for an Attractiveness roll

  • Let’s get take out!

    • Once a day, have 5 health points to distribute amongst the party however you want.

    • Cost 2 personality

  • My own little slice of paradise

    • The water don’t work and it stinks like hell but it’s mine and that's what matters.

    • Your house, apartment, or room at your parents place becomes a safe place for the party to rest without being disturbed by any enemies

    • This does not apply to anything outside the room. 

  • Flagellated

    • Kinky~

    • Once a day when you drop below 0 health, drop to 1 instead.

  • Heliophobia

    • I’m not a friggin vampire guys shut up

    • +1 Brawn, Attractiveness, Nimbleness, and Talent when in dark areas or at night.

    • -1 Attractiveness, Nimbleness, and Intellect during the day or in brightly lit areas.

    • Normal, indoor light gives neither effect

  • Thrown Voice

    • Ventriloquist dolls are creepy 

    • Choose to have everyone in hearing range of you perceive that your voice is coming from somewhere else

  • Rollerblade Shoes

    • xXPussySlayer69Xx

    • Cover up to twice the conceivable distance on foot in a turn. 

  • Chicken!

    • In combat, if you are on a small vehicle, add your driving stat to your melee attack

  • Tag Team

    • Set em up, knock em down

    • Once a fight, when you make a successful melee attack, pick an ally to make an additional attack

 

Mechs:

  • Surround sound

    • Plug into your mechs huge stereos to attack things with a sick rift

    • Use Characters talent stat as a sonic attack

    • +2 damage per character that successfully plays

  • Mother Effin Drill Arm

    • Melee Weapon 

    • +2 to attack

    • +1 to damage

    • Takes Melee Weapon slot

  • Grenade Lobber 

    • Ranged weapon

    • ?  Area of Effect damage 

      • Up to 2 nearby enemies take ? damage

    • Takes ranged weapon slot or Melee Weapon Slot

      • Does Long Ranged damage

  • Footloose 

    • Opens up new melee weapon slot on one foot

    • Can be taken twice

  • Flight of Icarus 

    • Gain the ability to fly. 

      • Can be through jet engines, wings, etc.

    • Tenacity rolls made in air are ? your stat

    • Uses two of any slot

  • Dope Sword

    • +3 damage

  • Buzz Saw

    • Use Characters Brawn for damage

    • +1 to hit

    • Takes Melee Weapon slot

  • Mace O’clock

    • A large weapon, like a hammer, and it’s definitely time to use it.

    • Use Characters Brawn to hit

    • +1 damage

    • Takes Melee Weapon slot.

  • Ratatatatata

    • Roll three times to attack

      • Each successful roll hits

    • Roll for damage once

      • Damage equals ? that roll 

    • Takes Ranged Weapon slot

  • Potshot

    • Shooty shooty bang bang

    • +3 damage

    • Takes one Ranged Weapon slot or Melee Weapon Slot

      • Does Long Ranged Damage

  • Chest Lazer

    • Property damage never looked so cool

    • +7 damage

    • Once a Fight

    • Takes both ranged weapon slots

  • Missile Barrage

    • Weapons of Mass Explosions!

    • Have all other robots in the fight (including allies) make a saving throw

      • 12+ Drivers Nimbleness Stat

    • Anyone who fails the saving throw takes damage 

    • +2 to damage 

  • Fricken Guns on My Head!

    • Add one Ranged weapon slot to top of head

    • Can not be taken multiple times.

  • Knuckle Dusters

    • Uses Two Melee Slots

    • +3 damage

    • Roll Characters Brawn stat twice against the opponents one defending roll.

      • For each successful hit, roll for damage.

  • Rope Dart

    • GET OVER HERE!

    • Uses Ranged weapon slot

    • Pulls opponents hit towards you until they're in melee range 

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