Horrors of Holloway

Point Map

A

B

C

D

E

F

G

H

I

J

K

L

M

Premise

Subterranean insect creatures (see random encounters for description) are abducting members of a local town and the players descend into a vast underground complex to find out what's going on.

Starting Point

Description

Intro leading to A, E, or I

Holloway: a rural town built around a road that runs through a hollow.

 Players hear rumors of a girl missing after visiting a ruined church on the outskirts of town, people going missing in the forest, and caravans crashing due to sinkholes in the plains outside the hollow. 

Hook

Description

A

A long abandoned church with a giant hole in the foyer that leads to a network of subterranean caverns.

E

A series of burrows in the forest lead to a network of subterranean caverns.

I

A series of sinkholes and cave-ins disrupting caravan travel through the plains lead to a network of subterranean caverns.

Climax

Description

M

In an expansive cave pocket the players find the brood mother and queen of the insect creatures, wrapped around a vast clutch of young.

Point

Description

B

A river that runs from the surface through this underground pocket cultivates vast patches of various mushrooms: some of which produce poisonous spores.

C

This cavernous pocket contains a forest of stalagmites and natural columnar structures with lots of elevation variance and is frequently traversed by the insectile creatures.

D

The passage opens into the echo caves, which are vast, round, and hugely reverberating causing the chattering of the creatures within to be disorientingly discordant and painfully loud.

F

A series of terranean spires stand in between the slopes of land on either side of a deep fissure, and can be jumped to and from to cross, but can be unstable.

G

This cavernous chamber is home to an entire ecology of flora and fauna developed around a subterranean lake.

H

The terrain is sporadic in elevation with jagged slopes and cliffs with innumerable chasmsic fissures perforating the ground. 

J

This area is the feeding space where a number of victims (alive and dead) are found suspended in web cocoons from the cave ceilings.

K

This hive room is home to a series of clusters where groups of the insectile creatures bundle together in crater-like pockets in the cave walls. 

L

The series of cavernous tunnels are complex and labyrinthine with many dead ends where the instability of the ground caused cave-ins and collapses.

Random Encounter

Description

1.

Dodecapods: semi-transparent insectile creatures with 6 pairs of bifurcating appendages and innumerable prehensile cilia that writhe violently from a flowering orifice.

2.

One or more of a group of explorers (alive or dead, possibly injured or dying) fighting or having already fought the insectile creatures.

3.

An invasive mold or patch of mushrooms growing along the cavern floors and walls that exudes poisonous or corrosive spore clouds.

4.

Instability of the ground or faults cause quakes that cause cave-ins and water leaks.

5.

Shifting of faults and splitting of fissures cause gas pockets to release into the chambers.

6.

Porous mushrooms that push air through holes in their caps shriek and flail fibrous cilia, grasping and lashing at adjacent organisms.

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