Isolation DnD

Discord Invite Link 

Roll20 Invite Link

Character Vault

Pre-made characters

You are a member of the Dave Corps, an intergalactic mercenary group that takes odd adventuring jobs across the known universe. Each week, Dave will assign you to a squad of other players and task you with visiting a planet to complete a quest. The mercenaries Dave employs (you) vary wildly in personality, motivations, and species, but thanks to the magical fail-safes installed inside their bodies during orientation week they are all loyal to Dave and his mission. 

  • Each week you join other players online and complete a DnD quest. Quests range from low-fantasy to sci-fi. In each case we will use DnD 5E rules. 

  • Games usually last between 3-5 hours with small breaks as necessary. 

  • You can create your own character, use the random character generator, or choose from the list of pre-made characters. You start at level 3. 

  • We will use Roll20 for character sheets and maps, and Discord for voice chat

  • You can totally drink at home while you're doing this. There's no rule against that. 

What You Need to Do

  • Decide which session you would like to join from the list below and message me letting me know you’ll be there. You can join one or all of them, but please keep appointments.

  • Use these invite links to join Discord and Roll20. These programs let us talk, roll dice, and interact with maps

  • Create or select a character and set it up on Roll20. This is the hardest bit. Use the guides and ask me for help at any time!

  • Play the game with your mates!


Sessions

Click the link for a short description of each quest. When you message me I’ll add your information to the roster for the week. 

Session 1: The Merchants Crypt (29/3/2020: Sunday at 5pm)

Session 2: The Rod of Tribellius (9/4/2020: Thursday at 5pm)

Session 3: The Mercenary Shrine (16/4/2020: Thursday at 5pm)

Session 4: Heart of the Dwarves (24/4/2020: Friday at 6pm)

Session 1: The Merchants Crypt

A wealthy merchant has died, his remains interred in a cemetary crypt in the middle of a medieval town. Much wealth was found missing after his demise, and rumours began to circulate; had the merchant taken his gold to the grave with him? Grave robbers set out but returned as undead hungry for human flesh, killing several townspeople. Plant life above the crypt has begun to wither and animals steer clear of it. You are tasked with venturing to the crypt and locating the source of the necromantic energies. 

Players

Player

Character Name

Race

Class

Level

Sophie

Burt Bacharach

Human

Fighter

2

Steve

Mae

Halfling

Rogue

2

Markus

Rudram

Human

Ranger

2

Naomi

Dimble

Gnome

Cleric

2

Matt

Varenum

Dragonborn

Cleric

2

Session 2: The Rod of Tribellius 

Daves Requisition Department has found evidence of a powerful magical artifact, the Rod of Tribellius, on a jungle world overrun by fearsome reptilian predators. The squad must venture to an underground temple built by an unknown race millennia ago and fight through its formidable magical defenses to obtain the rod. 

Players

Player

Character Name

Race

Class

Level

Team 1

Sophie

Snub

Drow

Sorcerer

3

Grace

Lottie

Sea-Elf

Druid

2

Gilly

Reggie Fatstacks

Half-Orc

Sorcerer

2

Caden

Jeff Ackerman

Human

Monk

2

Sam

Chris Devil Mindfreak

Halfling

Sorcerer

2

Team 2

Steve

Jax Lavon

Halfling

Rogue

3

Naomi

Dimble Wobbles

Gnome

Cleric

3

Markus

Rudram Sterncut

Human

Ranger

3

Caleb

August

Fallen Aasimar

Warlock

2

2

Session 3: The Mercenary Shrine

During the Great War the border town known as Spear Malice was hit hard. Caught within the blast radius of a nuke, most buildings came toppling down. A century later Malice is a truly ramshackle place where the Divine Spear Tribe holds sway, led by Warlock King, John One-Eye. Here the Mercenary Shrine stands; a circular silo on four pillars, unharmed by the blast that destroyed the rest of the town. Its halls have not yet been breached, and a wealth of technological treasure awaits, ripe for plunder by the benevolent forces of Dave! But there are others who crave this treasure; others that will do anything to claim it.

Players

Player

Character Name

Race

Class

Level

Team 1 

Grace

Lottie

Sea-Elf

Druid

3

Sam

Chris Devil Mindfreak

Half-Elf

Sorcerer

3

Steve

Jax Lavon

Halfling

Rogue

4

Bek

Ydryssa

Dragonborn

Sorcerer

3

Dana

3

Team 2

Matt

Varenum

Dragonborn

Cleric

4

Gilly

Reggie Fatstacks

Half-Orc

Sorcerer

3

Caden

Calculon

Warforged

Fighter

3

Shane

3

Session 4: Heart of the Dwarves

Deep within Mt. Burundushar lie the Ancient Mithril Mines of Gabilgathol. Abandoned by the Dwarves in an age long past, it is rumored that the fabled Heart of the Dwarves, still remains hidden there. Dismissed by the locals as legend, strange occurrences have caused some of the old-timers to insist that the Heart is indeed the culprit.

Players

Player

Character Name

Race

Class

Level

Team 1 

2

2

2

2

2

     Team 2

2

2

2

2

2

More Links 

The Character Vault lets you save characters you’ve played and transfer them to a different game (for instance if you play with a different DM)

DM’s Guide

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