magic surge

D100

Greater Surge Result

1-2

Reroll, ignoring results above 50. Effect lasts twice as long.

3-4

For the next minute, you can see any invisible creature if you have line of sight to it.

5

A 1d4 amount of Flumphs (MM 135) appears in an unoccupied space within 10 feet of you. The Flumphs are under your control for 1d6 minutes before they disappear.

6-7

You cast Fireball as a 3rd-level spell centered on yourself.

8-10

Roll a d20. Your height changes by a number of inches equal to the roll. If its odd you grow. If its even you shrink. This effect is permanent.

11-12

You regain 2d6 + your constitution modifier + your level as health point.

13-17

You cast Tasha′s Hideous Laughter centered on yourself and on 1d8 other creatures.

18-21

You have advantage on the next roll you make.

22-24

You cast Grease on ourself.

25-27

Your next spell targets an ally (if an enemy was the target) or an enemy (if an ally was the target).

28-31

You have disadvantage on the next roll you make.

32-34

Your skin turns a vibrant shade of blue. A Remove curse spell can end this effect.

35-37

Your skin turns a vibrant shade of orange. A Remove curse spell can end this effect.

37-39

You take 3d8 as damage.

40

You change gender.

41-43

Your skin turns a vibrant shade of green. A Remove curse spell can end this effect.

44-46

You teleport 60 feet in a random direction that the DM decides.

47-49

You cast Mirror image.

50

You find 10 gold pieces in your pocket.

51-54

You are accompanied by harmless visual effects, such as mist, ghostly flames, color changes, illusory snakes, and so on. These effects remain for 1d8 hours.

55-58

You are accompanied by harmless auditory effects, such as howls, hissing, thunder, keening, and so on. These effects remain for 1d8 hours.

59-61

A 1d6 amount of Rust monsters (MM 262) appears in an unoccupied space within 10 feet of you. The Rust monsters will attack the closest targets and disappear when killed.

62-65

You turn into a potted plant of your choice. While a plant you are under the effect of Speak with plants and are vulnerable to all damage. If you drop to 0 HP you regain your original form.

66-67

All creatures within 30 feet of the caster gains the ability to Levitate for 1d4 hours.

68-69

All creatures within 30 feet of the caster gains the ability to Fly for 10 minutes.

70

All creatures within 30 feet of the caster are the target of Bless spells.

71-75

You cant speak for 1d6 hours. Whenever you try to speak, pink bubbles float out of your mouth.

76

You cast Magic missile as a 5th-level spell.

77

All your hair fall of and regrow in 24 hours.

78

You cast Polymorph on yourself. If you fail the saving throw you turn into a sheep for the duration.

79

You are surronded by faint etheral music for the next 1d4 hours.

80-84

You cast Dispel magic centered on yourself.

85

Illusory butterflies flutter in the air around you for the next 1d6 hours.

86-89

You burst into flame taking 3d10 damage.

90-92

All characters in 30 feet take 2d6 necrotic damage. The total damage done you regain as hitpoints, if it goes above your maximum hitpoints you get it as temporary hitpoints.

93-95

An animate, immobile stone statue in your likeness rises from the ground. It makes verbal threats against you. If you leave it and other creatures get in range, it will describe you and tell them about your horrible and evil schemes. It will also direct the newcomers to your exact position. The statue disappears after 1d6 hours.

96

All form of wealth that you carry or own, other than magic items, are lost to you. Any land, businesses or buildings are lost in a way that alters reality the least. Any documentation that proves you own something also disappears.

97-98

Same effect as Deck of Many Things Skull card (DMG 163-164.

99-00

Reroll, ignoring results below 50. Effect lasts twice as long.

 


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