Pet Analysis

Creature Name

Class and level

Attack Bonus

Damage per Turn

Armor Class

Hit Points

Other Abilities

Eldritch Cannon

Artificer Artillerist 3

Spell Attack Bonus (Range, varies)

2d8 (+1d8 at 9th level, +3d8 at 15th level)

18 (+Half cover at 15th level)

Artificer level x 5

Target either AC or dex save. Can detonate. Can give out temporary hit points. Not technically a creature.

Steel Defender

Artificer Battlesmith 3

Spell Attack Bonus (Melee)

1d8+PB

15 (17 at 15th level)

2+INT+ (Artificer level X 5)

Self Heal, Cantrip Healing, Arcane Jolt (2d6/4d6 extra damage up to INT times per long rest)

Dancing Item

Creation Bard 6

Spell Attack Bonus (Melee)

1d10+PB

16

10+ (Bard Level X 5)

Can increase or decrease movement.

Homunculus (Infused)

Artificer 2

Spell Attack Bonus (Range 30ft)

1d4+PB

13

1+INT+ Artificer level

Can deliver touch spells. Evasion.

Homunculus (Spellcrafted)

Create Homunculus spell (6th)

+4 

1 (DC 10 Con save or be poisoned. DC 5 Con save and fall unconscious)

13

5

Tiny Servant

Tiny Servant Spell (3rd)

+5

1d4+3

15

10

Mass Produced

Wildfire Spirit

Druid Wildfire 2

Spell Attack Bonus (Range 60ft) 

1d6+PB

13

5 + (Druid level X 5)

Friendly Teleportation power.

Mastiff Steed

Find Steed Spell (2nd)

+3 (Melee)

1d6+1 (DC 11 str saving throw or be prone)

12

5

Share Self Buffs

Elk Steed

Find Steed Spell (2nd)

+5 (Melee)

2d4+3 (or 3d6+3 on the charge)

10

13

Share Self Buffs

Warhorse Steed

Find Steed Spell (2nd)

+4 (Melee)

2d6+4 (DC14 Str saving throw or be knocked prone and be attacked again)

11

19

Share Self Buffs

Sabre-tooth Tiger Steed

Find Greater Steed (4th)

+6 (Melee)

2d6+5 (DC 14 str saving throw or be knocked prone and be attacked for 1d10+5)

12

52

Share Self Buffs

Rhino Steed

Find Greater Steed (4th)

+7 (Melee)

2d8+5 (+ 2d8 on the charge)

11

45

Share Self Buffs

Dire Wolf Steed

Find Greater Steed (4th)

+5 (Pack tactics, Melee)

2d6+3 (DC 13 Str saving throw or be knocked prone)

14

37

Share Self Buffs

Griffon Steed

Find Greater Steed (4th)

+6 (Two Attacks, Melee)

1d8+4 + 2d6+4

12

59

Share Self Buffs, Flies

Pegasus Steed

Find Greater Steed (4th)

+6 (Melee)

2d6+4

12

59

Share Self Buffs, Flies

Peryton Steed

Find Greater Steed (4th)

+5 (Two Attacks, Melee)

1d8+3 (+2d8 when diving) + 2d4+3 (+2d8 when diving)

13

33

Share Self Buffs, Flyby

Panther

Ranger Beastmaster 3

+4+PB (Melee)

1d6+2+PB (2nd attack at 11th level)

12+PB

13 OR Ranger level X 4

Pounce (DC 12 strength save to make a bonus action attack), share self buffs (15th level)

Primal Land Spirit

Ranger Beastmaster 3

Spell Attack Bonus (Melee)

1d8+2+PB (2nd Attack at 11th level)

13+PB

5 + (Ranger level x 5)

Charge bonus, share self buffs (15th Level)

Primal Sea Spirit

Ranger Beastmaster 3

Spell Attack Bonus (Melee)

1d6+2+PB (2nd Attack at 11th level)

13+PB

5 + (Ranger level x 5)

Grapple on hit. Share self buffs (15th Level)

Primal Sky Spirit

Ranger Beastmaster 3 

Spell Attack Bonus (Melee)

1d4+3+PB (2nd Attack at 11th level)

13+PB

4 + (Ranger level X 4)

Flyby, share self buffs (15th level)

Quasit

Warlock Chain 3

+4 (Melee)

1d4+3 (Spell DC or take 2d4 poison)

13

13

Invisibility, Frighten 1/LR, Can deliver touch spells.

Imp

Warlock Chain 3

+5 (Melee)

1d4 +3 (Spell DC or take 3d6 poison)

13

10

Invisibility, Magical Darkvision, Can deliver touch spells.

Pseudodragon

Warlock Chain 3

+4 (Melee)

1d4+2 (Spell DC or be poisoned. Spell DC-5 or become unconscious)

13

7

Can deliver touch spells.

Sprite

Warlock Chain 3

+6 (Range 40/160)

1 (Spell DC or be poisoned. DC: 5 or become unconscious)

15

2

Invisibility, Can deliver touch spells.

Skeleton

Animate Dead (3rd)

+4 (Melee/Range 80/320ft)

1d6+2+PB

13

13+Necromancer level

Mass Produced

Zombie

Animate Dead (3rd)

+3 (Melee)

1d6+1+PB

8

22+Necromancer level

Mass Produced, Con save to avoid death.

Ghoul

Create Undead (6th)

+4 (Melee)

2d4+2+PB (DC10 Con save or be paralyzed)

12

22+Necromancer level

Low Mass production. 

Ghast

Create Undead (8th)

+5 (Melee)

2d6+3+PB (DC10 con save or be paralyzed)

13

36+Necromancer level

Low mass production, Stench

Wight

Create Undead (8th)

+4 (Melee/Ranged 150/600ft)

Two Attacks from the following:

1d8+2+PB

1d10+2+PB

1d6+2+PB (+DC13 Con save or have life drained.)

14

45+Necromancer level

Low mass production, self healing, zombie controller

Mummy

Create Undead (9th)

+5 (Melee)

2d6+3+PB (Plus DC12 con save or take ongoing 3d6 damage every hour)

11

58+Necromancer level

Low mass production, Paralysis glare

Leave a Comment

Your email address will not be published. Required fields are marked *

/* add by OCEANUS */