PF2 Expected Damage by Level Comparisons
Click “run”, the guide for how to use it is linked above
So all of these comparisons didn’t involve too many feats. Mostly just ability score increases, item increases, and elemental damage runes. The melee casters were assumed to take a Strength boosting Apex item at 17, the bow using caster was not. The Rangers and Monks have the two strikes for one action feats, the reach Fighter has certain strike, the bow Fighter has double/triple shot, and the Gorum Cleric has emblazon symbol/energy. The tiger monk starts with 16 strength and boosts it every chance. The reach weapon using characters use a d10 reach weapon. Critical hit effects like making the target flat footed or adding persistent bleed damage were not included. Missing the Monk's take 10 on first strike.
The charts show the expected damage (chance of effect * damage) of various action routines against different targets for levels 1 to 20.
Sheets here: sheets
All guides here: guides
Melee vs Level-2 Creature
Melee vs At Level Creature
Melee vs Level+2 Creature
Ranged vs Level-2 Creature
Ranged vs At Level Creature
Ranged vs Level+2 Creature