Sword saints hail from lands where samurai are prevalent, and are often ronin who wander the world seeking new challenges to perfect their intricate style of swordplay called iaijutsu. The following benefits apply only when a sword saint is using a sword and carrying nothing in his other hand.
The sword saint is an archetype of the samurai alternate class.
Iaijutsu Strike (Ex)
A sword saint can perform a lightning quick iaijutsu strike against the target of his challenge to inflict devastating wounds while drawing his sword. After the sword saint has challenged a foe, he may choose to use his iaijutsu strike as a full attack action, making an attack roll with his weapon as normal. In order to use this ability, the sword saint’s weapon must be sheathed. If he successfully hits his opponent with an iaijutsu strike, his attack deals an additional +1d6 points of damage. This bonus damage increases by an additional +1d6 at 3rd level and every two levels thereafter to a maximum of +10d6 damage at 19th level. Any extra damage as a result of a successful iaijutsu strike is not multiplied by a critical hit.
After making an iaijutsu strike, a sword saint takes a –4 penalty to his AC until his next turn, but his weapon is now drawn and he may continue to fight normally.
At 5th level, a sword saint may make an iaijutsu strike as a standard action instead of a full attack action.
At 10th level, a sword saint learns to focus faster and is able to make an iaijutsu strike as part of a charge attack, and may sheath his sword as a bonus action. Also the penalty to his AC is reduced to –2.
At 15th level the penalty to AC is reduced to 0.
This ability replaces a samurai’s mount.
Brutal Slash (Ex)
At 4th level, a sword saint’s iaijutsu strike becomes even more deadly. If a sword saint threatens a critical hit with his iaijutsu strike, he adds a bonus equal to 1/2 his class level to the attack roll to confirm a critical hit.
This ability replaces mounted archer.
Terrifying Iaijutsu (Ex)
At 5th level, a sword saint’s iaijutsu strike devastates the morale of foes that witness it. When a sword saint successfully hits with an iaijutsu strike, all foes within 30 feet must succeed at a Will save (DC 10 + 1/2 the sword saint’s class level + the sword saint’s Cha modifier) or become shaken for 1d4+1 rounds on a fail or rendered flat-footed for 1 on a success.
This ability replaces banner.
Blinding Iaijutsu (Ex)
At 14th level, a sword saint’s iaijutsu strike blinds foes upon impact. When a sword saint successfully hits with an iaijutsu strike Fortitude save (DC 10 + 1/2 the sword saint’s class level + the sword saint’s Str modifier) or be blind until fully healed.
This ability replaces greater banner.