Shadar Kai Grunt

Shadar-Kai Grunt

Medium humanoid, Neutral Evil

Armor Class 15

Hit Points 19

Speed 40 ft.

STR

12 (+1)

DEX

16 (+3)

CON

12 (+1)

INT

12 (+1)

WIS

10 (0)

CHA

12 (+1)

Saving Throws Dex +6, 

Skills Insight +3, Stealth +6

Senses passive Perception 12, Darkvision 60 feet, 

Languages Common, Sylvan

Challenge

One with the shadows. This creature has advantage on stealth checks while in dim light or non-magical darkness. This creature can use its action to teleport to an unoccupied space within 30 feet that is in dim light or non-magical darkness. 

ACTIONS

Spiked chain. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (2d4+3) slashing damage

Shortbow. Ranged weapon attack: +4 to hit, reach 80/320., one target. Hit: 6 (1d6+3) slashing damage

REACTIONS

Tactical withdrawal. When an ally it can see is slain, it can move half its movement in any direction. This attack does not provoke an attack of opportunity. 

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