TENGULOO is an RPG, set in the fantasy world of Aakurin – a World inhabited by animals. The main storyline revolves around the player and their everyday struggle to survive among beasts and ancient secrets all the while a growing conflict rises between two rival nations, the Republic of Veroxen and the Kingdom of Vizmal. The game operates like most RPGs with a level system and eventual skill mastery with some limits placed on it. TENGULOO takes place in the disastrous atmosphere where the balance of nature is being disrupted and the player is chosen to mend the broken bond between the Gods only to uncover a growing darkness long forgotten.  





Aakurin takes the form of an alternate world. In this world, it also has a Norse/Babylonian/Japanese-like medieval-themed setting. Aakurin has its unique climate, geography, fauna, and environment. Some places are known for being fairly cold, while others are known for flowers and forests. Most places in Aakurin have a theme. 



A glorious world nestled with green within a range of mountains; encircling the villages is a dense thicket of cedar trees that spill upwards into the mountain range that surround it. Its borders provide all that is needed for survival in bountiful qualities, including a variety of prey, shelter and a constant water supply. The winter, however, brings some harshness with it: thick blankets of snow to the northern half of this terrain. 

Species: Turaali (Rabbits) 

 (Meaning; Earth Patriarch; tour-ay-lee) Not much is known about these Herbivores. They originally traveled to pastured lands as nomadic warriors making what they could from what they started with, setting up rich farmlands and building small homesteads built into the sides of mountain slopes. Along with the Mokoki birds, the Turaali were the first species to have learned to barter and soon after, some have found their craftsmanship to their liking. All Turaali have red, blue or green eyes. Their colors vary in dark brown, tan, white, brindle, and even all black, but that is considered rare. 




Expanding to great distances and bordered by the sea, these rolling hills are a sight worth seeing. Coated with a thick layer of bright green grass year-round, the hills are like deserts in their waving shapes across the world. With various trees and shrubs scattered across the great landscape, it’s nowhere near empty or lifeless. Unlike the forests to the East where the vegetation is rather scant, Greenwind has a higher density and variety of foliage. Some places do not experience as much rainfall but all Veroxen still gets more rain evenly throughout the year. 

        Species: Cainjin (Dogs) 

(Meaning; Blood Claw; Cane-jen) The Cainjin generally prefer to live in lone rocky hills with a minimum of vegetation. The reason for their isolation is to gain any advantage they can get without any disruptions. Since they are carnivores, they diverse their diet by farming and herding. Often, Cainjin will set hidden traps specialized for trespassers. Cainjin Villages will also have numerous shrines and beliefs. For example, Cainjin will be seen worshipping the sun, explained in their eyes to be the body of Tarruma. Also their religious beliefs include in reincarnation. The Cainjin have two different breeds to look out for. Here are the names and descriptions of these breeds. 


In the ancient legends the Gazzak has been described as martyrs and vigilantes. Rumors say they also have a hidden thirst for their own flesh. Dogs of this breed were soon feared all over Aakurin as their close relation towards the Shallaren wolf made them outcasts and hunted to the brink of extinction. It was the Eurozin wolves who took the challenge of bringing them back. Supporting their decisions, the female Gazzaks agreed to breed for the sake of rebuilding their race. Mixing in remaining female Gazzaks with the Eurozin wolf, quickly the breed had a stronger gene pool again. 



The Jenro is an old breed that was originally found in Western Shallar, where they made their homes in the harsh, humid deserts. It was said the Jenro was bred to cross with a scent hound to reduce sight hound behavior and create a dog that could hunt large game like moose. Jenro are immune to poison, their silky skin has a coated scent that warns predators to stay away. Their scent also changes when moving from environment to environment. For example, if living in a lush forest, the Jenro’s scent would change to a more floral scent to hide from unknown predators. 





The wide-ranging forest to the South of Vizmal flourishes with an abundance of eye-catching fungi, shaping the grounds into a unique terrain, easily distinguishable from its bordering lands. With a high variety of mosses, mushrooms and luminescent jellyfish that float above the water similar to dragonflies and fireflies, the lands are rich in biodiversity and plentiful in color. Some of these mushrooms even possess bioluminescent qualities, turning them to glow dimly in the dark of the night, providing quite the sight each night. The climate is overall humid and warm and experiences zero snowfall in winter. Rather, winter is marked by frequent storms. Rain is present in high chance throughout the rest of the year as well, with less frequent but severe storms. Out of all the Southern lands of Vizmal, the Othinius Mountains undergoes the most rainfall, sprouting life to its extraordinary nature. A river to the east separates the mountains from the Prairie and provides a constant source of water for its inhabitants. 

        Species: Felidon (Cats) 

(Meaning; Claw; Fell-a-dawn) Felidon are a very noble and self-obsessed species. Many of them are self-styled rulers who command over hired "muscle" and slaves. Their kin make up their Lords, who command forces made up mostly of High-blooded breeds. High bloods and Pure bloods share similar qualities of nobility and order, so it’s easier to correlate. This attitude is carried throughout the Felidon nations, leaders, Majors and political relations. The Felidon nations are widely spread over the land, with each hold using a distinctive Symbol pattern to distinguish itself from neighboring holds. The Felidon have three different breeds to look out for. Here are the names and descriptions of these breeds. 


The most popular fur type is black but they rarely come in dark grey or red orange. These nocturnal cats hunt as an organized unit-using ear signals to communicate, keeping their stealth and taking?down huge prey. Viasens have a feather like appearance on the tip of their ears, with a lion like mane that protects their neck. Their huge tails keep them well balanced in the trees and during high speeds. Viasens are excellent climbers that?have barbed claws that keep them well attached to the trees when they are sleeping. 



The Inyuut come from the freezing mountains of Aakurin They come in only two fur types, white and light grey.?The?Inyuut’s fur allows them to blend in very well on the icy plains. Their rough pads are designed to keep the balanced on the ice. The Inyuut are active in the daytime, using their fan like tails to create snow poofs by flipping snow in the air. This signals to others during the hunts, their positions on the?mountains. 


The Gavaarii come in many different fur types, however, the most popular one is orange. The most noticeable trait of the Gavaarii happens to be?their big cat features. They can have lion like manes that blend in with their natural fur color or they will have various spotted markings on their bodies. The Gavaarii blend in very well with the grass and the trees. The Gavaarii sleep in the canyon forests to avoid the brutally hot mornings. They move around mostly before and after the sunset. 





This land seems to rise abruptly from the green forest and stretches on for half a mile in length. In the warmer seasons, the air at the top of the plateau is thicker with mist than at the base. The area surrounding the plateau sports a healthy amount of trees and vegetation that is vastly different than that found at the top of the plateau and it is tropical, warm and humid. The plateau gets lots of rain and, interestingly, is home to many carnivorous plants. As in the other tropical regions, it never snows here. Where this land meets the ocean is jagged cliffs and sandy beaches. 


       Species: Kitsuna (Foxes) 

(Meaning; Foxfire; kit-soo-na) The Kitsuna are mainly tricksters and thieves. But suddenly, the Economy changed greatly, considering the fact that their High General Kanja was behind it all. Kanja De Vokremal is the Major of the Kitsuna and the leader of the Assassins of Moirai. In his time as an imperial duelist, Kanja was considered a master in combat and became so skillful that few other Foxes would challenge him. Deprived of combat, Kanja turned to Black Sugar as an alternative for excitement and soon became addicted to it. Despite his addiction, he was still a duelist and used his drug to help him in combat in what others called "some kind of profane trance." Over time, Kanja grew to hate himself for what he had become. After his grief, Kanja resolved to correct this wrong through means of assassinations and threat and thus created the Assassins of Moirai. 





The most dominant part of this land is a large waterfall deep within its center. The endless waters provide a constant supply of water to all who inhabit the area, including prey, making the falls an excellent place to hunt. Bordered by the Gonyal rainforest in the west and the crown canyon in the north, this world is home to a variety of prey, large and small, as well as caves and fallen trees that can provide shelter for those who live here. Being a neighbor of the Gonyal Rainforest, the falls tend to become misty on occasion, especially during the morning.  


       Species: Lupians (Wolves) 

(Meaning; Lunar Vanity; loo-pee-an) The Lupians are a threat to the other clans, especially when competing for food. Lupians are one of the principal tyrants of Aakurin. Each wolf pack is governed over by an Alpha Wolf, who is usually the strongest and wisest Lupian in the pack. The Lupians have two different breeds to look out for. Here are the names and descriptions of these breeds. 



The Eurozin wolves can be found in the grassy plains of the Oasis. They?have very short fur on their bodies but long fur on their manes, tails and chest. The alpha female is more admired than the alpha male and they are the only pair allowed to mate. Though some roving males trek the lands, leaving their pack in search of females to mate. ?They come in brown, red, and Silver. Eurozin wolves have a way of building Pyramid like dens with a sentry on top to always scan the horizon. The dark tear marks keep the sun out of their eyes when hunting. When their climate gets really cold at night, Eurozin wolves sleep in the den. 



Shallren wolves inhabit the oak forest of Aakurin, though their true origins are from the southern type of the desert of Shallar, hence the name Shallren wolves. They come in different fur types such as red, brown, black and white. The most popular fur type is golden brown. These wolves have a strange ability that allows them?to adapt very well to their surroundings. They often observe a?lot and copy techniques from others, they are known to trick a lot of enemies. Shallaren wolves?inhabit dens from other predators and are very territorial. 





These northern lands are harsh and, in certain areas the snowy mountains fade to give way to relatively flat ground. The ground of these flatlands are hard and snow-covered for most of the year; only during the summer, for a brief amount of time, does the snow melt to allow a burst of colorful and hardy wildflowers to grow. Throughout the rest of the year, rainfall is scarce – the only reliable water source being the large lake that exists along the eastern edge of the lands. Prey exists here in the form of snow Tundrats and Quillhares and shelter can be found in the form of shallow dens beneath outcroppings of rock, or beneath some of the large foliage that exists along the borders of the territory. 


(Non – Anthropomorphic NPC) Species: Mokoki (Birds) 

(Meaning; Sky Lord; Mo-ko-kee) They originally traveled to the Eystriin Mountains where their adorned god Mokoguma taught them, as they believed to be the dominant species of Aakurin. A settlement of Mokoki found pieces of metal and other substances near an unsettled volcano, where they found the use of metal and fire. The Turaali were the first to find the birds craftsmanship and sought to correlate with them. The Turaali and the Mokoki soon collaborated and succeeded towards barter. Weapons, attire and armor all originated from the Mokoki. Hunting the Mokoki is considered a hideous crime and the predator is believed to be punished for his kill, the pack treats the killer as an outcast and the punishment is then up to the gods. Though it is illegal to kill a Mokoki some shamans tend to wear Mokoki skulls as a necklace meaning protection. All Mokoki have red or green eyes. Their colors vary in dark brown, black and even white with a red mane, but that is considered rare. Some believe that a Red Manned Mokoki are signs of an omen and that evil spirits are watching. They do not resort to violence, but only few will attack if threatened. They are the only NPC species to learn the ancient Aakurish language.  



Basic Game Interface 

Visual Interface 

Health Bar 

In a player's display, without accessing any skills, you can see several interfaces.  

The health bar is located on the upper left corner of the screen. It displays the health of the player, name, numerical HP, and level. 

Menu Interface

The main menu is the primary means of accessing a player's items, maps, skills, and inventory. There are four category options: inventory/equipment, communication, maps/quest, settings/main-menu. These four category icons scroll, and the category being accessed moves to the top. 


Multiple points that allow the gamer to equip items or clothes. The right screen has three sub-menus:  

Equipment: Selecting this sub-menu will open another three sub-menu:  

Weapons: The icon for this category is a spear  

Apparel: The icon for this category is a Deer skin.  

Accessory: The icon for this category is a necklace.  

Item: Selecting this sub-menu will open an additional scrolling screen on the left that lists all items. When an item is selected, it materializes in front of the player. The inventory turns red when a player has too many items.  

Skills: Selecting this sub-menu will open an additional scrolling screen on the left that lists all skills of the player.  

Maps/Quest: The icon for the category is a speech bubble/map icon. The right screen has three sub-menus:  

Field Map: Selecting this sub-menu will reveal a map of the place the player has explored 

Dungeon Map: Selecting this sub-menu will reveal a map of the dungeon that the player has explored.  

Quest: This sub-menu reveals a list of quests the player would accept. The player can postpone a quest or make one active. 

Settings/Main-menu: The icon for the category is a wrench. The right screen has three sub-menus:  


Save: You can save the game in this sub-menu 

Sound: Voice, Background and Music 

Quit: Quit the game and return to the start menu 


A number of equipment exists in TENGULOO including armors, weapons, and so on. Players can equip them on different parts of their body. 

Level System 

TENGULOO uses a level-based system to determine the strength of a player. Once the player gains enough EXP, their avatar glows a golden hue, and their current level is raised by one. Three stat points are awarded at each level-up, which the player can use to raise either their ATK attribute, or their AGI attribute. 

Over the course of the game, the player completes quests and develops the character by improving skills. TENGULOO uses the open world tradition of most adventure games by allowing the player to travel anywhere in the game world at any time,  

The player may freely roam over the lands of Aakurin, which is an open world environment consisting of wilderness expanses, dungeons, packs, prides and villages such as the plains of Vehyatenn, the swamps of Myater, the lush Eystriin Hills, the divine lands of Asandiin and two rivaling Political Empire territories: the Republic of Veroxen and the Royal Monarchy in Vizmal.  

Every location has a big number of villages, each with their own economic and social conditions. Vizmal, for instance, appear to be aristocratic and condescending to the more common Felidon such as the Gaavarii. The open world is very interactive; featuring abandoned territories caves and haunted forests, with each location and territory having different villains, some which come out at specified time of the day. 

Players may navigate the game world more quickly by utilizing a fast-travel system which allows them to warp to previously discovered locations. The game's story campaigns can be completed or ignored at the player's preference after the first stage of the quest is finished. However, some quests rely on the storyline being at least partially completed. Non-playable characters (NPCs) populate the world and can be interacted with in several ways; the player may engage them in conversation or kill them if felt intimidated. Killing certain NPCs can make some quests or items unobtainable. Important NPCs like Guardians and Gods cannot be killed. NPCs may grant the player additional side-quests which the player has yet to explore. Some NPCs who are befriended or hired by the player may act as companions who will accompany the player and provide aid in combat. The player may choose to join factions, which are organized groups of NPCs — such as the Rahnian Brotherhood, a group of monks and nuns who choose to pray and give thanks to Dahl ‘Rah. When praying, they have a code that offers a vow of silence and prevents them to speak out. Each of the factions has an associated quest path to progress through. When severely damaged, the character will start to wince in pain and the screen will slowly turn blurry and red. Weapons to enhance your offense and defense are added during the game. These include swords, knives and axes. During combat, the enemy will be cautious of your attacks.  

Players can customize their own characters and even give him or her a name (Depending which race the player is, the NPCs will react to that aspect).  



A chart detailing the classes in Tenguloo 

Class       Description 

Slayer – Melee – Dual Wielder 

Warrior – Melee – One Handed/Close Combat/High DPS 

Ranger – Range – High DPS/Single Target 

Ninja – Melee – Combo/Aerial High DPS 

Shaman – Range – Healer/Melee/High DPS 

Tamer – Melee – Summoner/Single Target 

Archer – Magic – Archery/Single Target 



Features include: 


A dynamic, worldwide weather system, which will include large scale events such as typhoons and will influence gameplay. Localized weather will include events such as temporary fog, which players may exploit to launch surprise attacks. Seasonal weather changes or travelling to areas with different climates will require the player to adjust their equipment, for example using warmer clothing in cold weather which also impacts on a player's statistics. 

A dynamic day/night cycle with a gradual progression of lighting effects. During the night some NPCs will become unavailable as they return home while the number and type of enemies that a player may encounter will increase. Different quests will be available depending upon whether it is night or day. 


An active combat system requiring precise manual aiming, dodging & combating.


Extremely detailed customization of the character's body. 



Felecia Hamilton 

TENGULOO 2014 ? 

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