The Painted Soul

The Painted Soul

The Painted Soul is capable of painting, with the aid of magic, paintings so real they become reality.

Illusionist

As a sorcerer and artist you are proficient in Illusion spells and are granted some additional spells from this school at specific levels.

1st

Color Spray, Illusory Script

3rd

Blur, Mirror Image 

5th

Major Image, Phantom Steed 

7th

Hallucinatory Terrain, Phantasmal Killer 

9th

Dream, Seeming 

Repaint Reality

At multiple levels you will be able to choose new paintings that can be done, each one using your sorcery points. The maximum number of paintings you can have active at the same time equals your Charisma modifier. If you go beyond this, the oldest turns back into paint. If a spell is quoted, the duration of the painting is infinite unless you dispel it, it is dispelled by someone else or you go beyond your maximum number of paintings. Each painting requires 10 minutes to make.

Choose 1 at levels 3, 6, 10, 14

Name

Level 

Sorcery Points

Effect

Pseudonym

3

2 sorcery points

Cast disguise self on you or someone else.

Opening

3

2 sorcery points

Creates a door in a wall. (1 sorcery point) Create a key for that door.  Maximum thickness of wall the door can open through is 5ft.

Armourer

6

3 sorcery points

Create any +1 Armour

Forge

6

3 sorcery points

Create any +1 Weapon

Gift of Flight

6

3 sorcery points

Give another willing creature 30ft fly speed for 1 hour a day

Crosscut

10

6 sorcery points

Create a tunnel to the next open area

Last Feast

10

2 Sorcery Points

Create a feast for 6 people increasing their maximum hp by 2d10. *more details below

Terraform

10

4 sorcery points

Create new terrain such as a bridge or wall with a maximum area of 150sqft

Advanced Armourer

10

5 sorcery points

Create any +2 Armour

Advanced Forge

10

5 sorcery points

Create any +2 Weapon

Improved Gift of Flight

10

5 sorcery points

Give another willing creature a 60ft fly speed for 1 hour a day

Expert Armourer

14

7 sorcery points

Create any +3 Armour

Expert Forge

14

7 sorcery points

Create any +3 Weapon

Ultimate Gift of Flight

14

7 sorcery points

Give another willing creature a 60ft fly speed

Feast (Last Feast) – (Level 10) (2 sorcery points) Bring forth a great feast. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to six creatures can partake of the feast. A creature that partakes of the feast gains several benefits: the creature is cured of all diseases and poison; its hit point maximum increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.

Level 6

Painter’s Resistance 

Gains Poison resistance.

Artful Casting

When you cast a single target spell the target makes a wisdom saving throw (DC12) or is paralysed by you for one turn you can do this a number of times equal to your proficiency modifier.

Level 14 

Empowered Artful casting

All creatures in the affected area of a spell makes a wisdom saving throw (DC15) or is paralysed by you for one turn. If there is only a single target, the save is made at disadvantage; you can do this a number of times equal to your proficiency modifier.

Level 18 – Paint Explosion

Once per long rest you can push your magic into all the paints on your person. They burst outwards in a kaleidoscope of confusing colours in a 30ft radius. The paint coats the ground in an alternately slippery and sticky texture, making it difficult terrain for anyone in the area. Each creature you choose in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The condition ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.

Poison immunity.

Leave a Comment

Your email address will not be published. Required fields are marked *