Wild magic

Tetcher’s Wild magic (1d156)

1

A random magic item within 30’ of the caster explodes dealing 1d6 fire damage to the wearer or 1 person nearby. The item is not destroyed.

2

All metal on or within the caster turns to wood for 1d6 minutes

3

At death the caster is rumoured to have been the opposite sex

4

Caster acquires a random language

5

Caster forgets a random language

6

The next wish a PC (not the caster) makes will come true as if by the wish spell.

7

Caster hallucinates wildly for 1d12 hours

8

Caster has the same dream every night for the next 1d12 nights (maybe it’s prophecy)

9

Caster punches themself in the jaw. 50% to knock themself out

10

Caster triggers wild magic surges for the next d6 spells casted by them or at them

11

Caster explodes dealing d6 fire damage to all within 10’ 

12

A random Town/City/Village believes to Caster to be their biggest hero for 1d4 hours

13

A random Town/City/Village believes to Caster to be their most notorious serial killer for 1d4 hours

14

All who see the target believe them to be a lich for 1d4 hours

15

Next Creature (Not PC) touched by the target dies instantly.

16

Target can spider climb for 1d4 minutes

17

Casters Cantrips can now trigger wild magic surges for 1d10 minutes

18

Target feels an intense urge to reveal any secret he knows

19

Target is teleported onto the shoulders of caster

20

1 random creature nearby teleports 100 feet straight up

21

10d1000 birds flock to the vicinity

22

A new religion arises somewhere to condemn the randomness of wild magic surges.

23

Caster is surrounded by creepy ethereal music everyone can hear for the next minute

24

All females within 60 feet of of the caster are now naked

25

All males within 60 feet of of the caster are now naked

26

All gold within the nearest temple teleported to the area

27

All grass within 60 yards ignites.

28

All trees within 60 yards are disintegrated

29

The forearms of 1 random male nearby double in length

30

Death appears, watches the scene with interest, then vanishes

31

Random container nearby turns into a container of holding

32

Ominous thunder rumbles in the distance. Roll again

33

Nearest Goat turns into a Boat

34

Nearest Druid can summon 1d6 squirrels per level at will

35

All males within 60’ disappear for one turn

36

All females within 60’ disappear for one turn

37

All males within 60’ suddenly grow beards

38

All females within 60’ suddenly grow beards

39

All foliage within 60 yards bleeds when cut

40

All birds within 1 mile sing “the ride of the valkyries”

41

All birds within 1 mile periodically say “nevermore”

42

8”x10” photographs of all PCs appear around them

43

Caster always appears to lie when affected with detect lie for 1d4 Days

44

Caster always appears to tell the truth when affected with detect lie for 1d4 Days

45

Caster becomes invisible, but not his head, hands or feet

46

Caster becomes striped like a zebra – Cured by a Remove Curse spell

47

Caster blacks out whenever he hears his name (1 minute)

48

Caster blames all his failures on the nearest paladin

49

Caster bursts into a short song about every spell he is struck by for 1d8 minutes

50

Target’s pockets fill with mice

51

Caster polymorphs randomly every hour for 1d12 hours

52

Target’s hair ignites

53

Caster can see secret doors but not real ones

54

Target’s footprints glow in the dark

55

Caster can’t go to sleep without kissing someone goodnight

56

Target’s ears turn upside down

57

Target’s clothing appears as lingerie to all but the target

58

Caster disgorges 1d1000 spiders

59

Caster disgorges a scroll containing a random 7th level spell which vanishes after 1 minute if not used

60

Caster falls over

61

Caster is accompanied by the clip-clop of coconut shells for 1d10 hours

62

Target’s skin is stained with indelible pink dye – Cured by a Remove Curse spell

63

Target’s pockets fill with popcorn, which begins popping

64

Target’s nose becomes prehensile 

65

Target vomits a startling amount of butterscotch pudding

66

Target and caster teleport to each other’s location

67

Target turns invisible when he/she closes their eyes for 2d8 hours

68

Target thinks immorality will gain them immortality for 1d6 days

69

Target thinks his weapon is plotting against them 

70

Target thinks his allies are dead for 1d12 minutes

71

Target thinks he is dead for 1d12 minutes

72

Target spontaneously grows a beard of feathers, which disappears when he next sneezes

73

Target is cloned using invoke duplicity spell. Clone appears for 1d12 minutes under the DM’s control

74

The nearest non humanoid NPC becomes the caster's familiar for 1d12 days

75

Target becomes a Sentient Bat hell bent on JUSTICE

76

Next ally touched by the caster triggers all his/her spells at no cost for 1 round (no V,S,M or concentration requirements)

77

Next boat seen by the caster sinks

78

At death the target is resurrected but will die in exactly 1 week

79

Everyone within 60 yards of the target changes gender for 1d20 hours

80

Caster casts feign death

81

Target and caster are now drunk

82

Target becomes caster’s personal slave for 1d4 days

83

Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls.

84

For the next minute, you can see any invisible creature to which you have line of sight.

85

A MODRON chosen and controlled by the DM appears in an unoccupied space within 5ft of you, then disappears 1 minute later.

86

You cast FIREBALL as a 3rd level spell, centered on yourself.

87

You cast MAGIC MISSILE as a 5th level spell

88

Your height changes d10 inches.  You shrink if the number is Odd, grow if the number is even.

89

You cast CONFUSION centered on yourself.

90

For the next minute you gain 5hp at the start of each of your turns.

91

You cast GREASE centered on yourself.

92

Creatures have disadvantage on saving throws against the next spell you cast that requires a saving throw in the next minute.

93

Your skin turns a vibrant shade of Blue.  A REMOVE CURSE spell can end this effect.

94

An eye appears in the center of your forehead for the next minute.  You gain advantage on Perception checks that involve sight.

95

For the next minute, all your spells with a casting time of 1 action now have a casting time of 1 bonus action.

96

You teleport up to 60ft to an unoccupied space of your choice that you can see.

97

You are transported to the Astral Plane until the end of your next turn, after which time you return to the space you previously occupied, or the nearest space that isn't.

98

Maximize the damage of the next damaging spell you cast within the next minute.

99

Your age changes d10 years.  You age if the number is Odd, become younger if the number is even.

100

1d6 FLUMPHS controlled by the DM appear in unoccupied spaces within 60ft of you and are frightened of you.  They vanish after 1 minute.

101

You regain 2d10 hit points.

102

You turn into a potted plant until the start of your next turn.  While a plant, you are incapacitated and have vulnerability to all damage.  If you drop to 0 hit points, your pot breaks and you revert to your form.

103

For the next minute, you can teleport up to 20ft as a bonus action on each of your turns.

104

You cast LEVITATE on yourself.

105

A UNICORN controlled by the DM appears in an unoccupied space within 5ft of you, then disappears 1 minute later.

106

You can't speak for the next minute.  Whenever you try, pink bubbles float out of your mouth.

107

A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to MAGIC MISSILE.

108

You are immune to being intoxicated by alcohol for the next 5d6 days.

109

Your hair falls out, but grows back within the next 24hrs.

110

For the next minute, any flammable object you touch that isn't being worn or carried by another creature bursts into flame.

111

You regain your lowest-level expended spell slot.

112

For the next minute, you must shout when you speak.

113

You cast FOG CLOUD centered on yourself.

114

Up to three creatures you choose within 30ft of you take 4d10 lightning damage.

115

You are frightened of the nearest creature until the end of your next turn.

116

Each creature within 30ft of you becomes invisible for the next minute.  The invisibility ends on a creature when it attacks or casts a spell.

117

You gain resistance to all damage for the next minute.

118

A random creature within 60ft of you becomes poisoned for 1d4 hours.

119

You glow with bright light in a 30-foot radius for the next minute.  Any creature that ends its turn within 5ft of you is blinded until the end of its next turn.

120

You cast POLYMORPH on yourself.  If you fail the saving throw, you turn into a sheep for the spell's duration.

121

Illusory butterflies and flower petals flutter in the air within 10ft of you for the next minute.

122

You can take one additional action immediately.

123

Each creature within 30ft of you takes 1d10 Necrotic damage.  You regain hit points equal to the sum of the damage dealt.

124

You cast MIRROR IMAGE.

125

You cast FLY on a random creature within 60ft of you.

126

You become invisible for the next minute.  During that time, other creatures cannot hear you.  The invisibility ends if you attack or cast a spell.

127

If you die within the next minute, you immediately come back to life as if by a REINCARNATE spell.

128

Your size increases by 1 category for the next minute.

129

You and all creatures within 30ft of you gain vulnerability to piercing damage for the next minute.

130

You are surrounded by faint, ethereal music for the next minute.

131

You regain all expended Sorcery Points!

132

A distant but powerful army declares war on the caster

133

After each spell all nearby non hostile NPCs will applaud the caster

134

Anyone attempting to rob the caster must tell them about it beforehand for 1d12 days

135

Caster is compelled to ask everyone he meets for cookies for 1d8 minutes

136

Casters name becomes a Dwarven swear

137

The spell cast requires a higher spell slot to cast again for 2d6 hours

138

Caster is an untamed youth. That’s the truth with a cloak full of eagles. (A giant eagle escapes from the caster’s cloak, controlled by the DM)

139

Caster is immune to sarcasm for 1d8 minutes

140

Caster is unable to ask questions for 1d6 hours

141

Nearest cow becomes a Drow

142

Nearest Pig looks suspicious

143

Casters next short rest will apply the effects of a long one

144

All characters within 60 yards develop tourette's for 1d6 minutes

145

Nearest Goose is now a moose

146

The next d6 objects the caster touches stick to them

147

Caster teleports 100 feet  in a random direction

148

Revive the last non hostile NPC killed by an ally

149

Caster is scared of anything dragon related

150

The strongest creature in a 1 mile radius owes the caster a favour

151

74 Hedgehogs rain from the sky (one is blue and wearing red shoes)

152

Target becomes a Sentient Bat hell bent on JUSTICE

153

You and a nearby ally swap arms (but keep control of their original arms) for 1d4 minutes.

154

The Nearest Crow Becomes a Bow

155

Your blood permanently becomes healing potion that doesn’t affect you

156

Players are informed a meteor large enough to wipe out the continent is inbound on their position to arrive in 10 minutes (there isn’t but they are still told it is)

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